About me

Hi, I'm Nizar.

I'm a Flutter developer from Constantine, Algeria. I take mobile apps from idea to store: product, architecture, code, release and monetization. I work at Amaya AG, run my own app studio NZ-Dev, and on the side I do 3D art and level design for games.

Nizar in a white shirt, standing on steps outdoors Fig 0Portrait
Fig 1Field to HQ Click to grow and sync

Now

Building farm software at Amaya AG

I'm a Senior Flutter developer at Amaya AG, working remotely on the mobile side of their agritech platform. Cooperatives, input distributors and plantations use it to collect data in the field and get it back to headquarters, across 8 markets.

The apps are offline-first, because fields rarely have signal: agents keep working without a connection and everything syncs once they are back in range. The codebase has grown to around 36 features.

Visit Amaya AG ↗
Fig 2Skyline Hover a tower, click to rebuild

Also now

NZ-Dev, my one-person app studio

Outside work I run NZ-Dev. Every app goes from idea to store listing through me: research, design, code, release and monetization. So far that's 20+ apps, 200K+ downloads and more than $1K a month in revenue.

Most of them have no backend on purpose. Everything runs on the device, so an app costs almost nothing to keep alive.

Visit the studio ↗
Fig 3Home screen Pick an app, click again to open

Mobile

Apps people actually keep

Just Delete Me walks people through deleting accounts on almost 2,000 services and has close to 100K installs. Daftari, my newest, does offline invoicing for Algerian auto-entrepreneurs. Anatomia renders 3D organs right inside Flutter.

See all the apps →
Fig 4Low-poly town Click to jump

3D & games

Level design and low-poly worlds

I worked as a level designer at Blank Labs on Double Jump, a mobile platformer built in Unity by a team of 20.

I also build 3D asset packs in Blender: PolyTown, a low-poly city kit, and a medieval interior kit with 100+ modular pieces on the Unity Asset Store.

See the 3D work →